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Privateer Heretic Medium Fighter ML02 Commission by AdamKop Privateer Heretic Medium Fighter ML02 Commission by AdamKop
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:iconsjreid:
SJReid Featured By Owner Oct 13, 2014  Hobbyist Digital Artist
Aww yeah.  My favorite ship (along with the Icarus) from Privateer 2.
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:iconadamkop:
AdamKop Featured By Owner Oct 13, 2014  Student Digital Artist
Ah I never played Privateer, but that looks like a cool ship as well. I will surely do some more of these ships, but for now I have to finish up some background, second-tier ships from Star Wars comic books and such :)
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:iconexgemini:
ExGemini Featured By Owner May 3, 2014  Hobbyist Digital Artist
Oh the memories!!!!!
You have mad skills for design!
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:iconadamkop:
AdamKop Featured By Owner May 3, 2014  Student Digital Artist
Thanks :D I wasn't a part of the gaming community when these games came out, but I'm happy to hear when others recall good memories of them based on this pic. I will surely do a lot more of these classic game ships in the near future.
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:iconeucalyptron:
Eucalyptron Featured By Owner Mar 8, 2014
Very cool, it's nice to see some stronger colors used on a spaceship; most designs are grey or very lightly colored. It goes well with the reddish thrusters too! Awesome work!
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:iconadamkop:
AdamKop Featured By Owner Mar 8, 2014  Student Digital Artist
Yeah it was a fun ship to work on :) Even though I prefer my ships in shades of grey/silver, there's nothing wrong with having a bit of fun with color palette.
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:iconumaseti:
Umaseti Featured By Owner Jan 25, 2014
awesome work, i love it. but the pilot's visibility looks limited, maybe the canopy and seat could be higher.
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:iconadamkop:
AdamKop Featured By Owner Jan 26, 2014  Student Digital Artist
Yeah but that was the original design and I was following it directly :) I guess that electronics take care of the visibility problem.
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:iconmillenniumfalsehood:
MillenniumFalsehood Featured By Owner Jan 2, 2014  Professional Traditional Artist
Reminds me of the fighters from the Gradius series. :D
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:iconadamkop:
AdamKop Featured By Owner Jan 3, 2014  Student Digital Artist
Yeah, the twin-nose was popular back in the day :D
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:iconmentalist-mind-fuck:
mentalist-mind-fuck Featured By Owner Dec 28, 2013  Hobbyist General Artist
oh that is very cool, well done
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:iconadamkop:
AdamKop Featured By Owner Dec 29, 2013  Student Digital Artist
Thanks :)
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:iconmentalist-mind-fuck:
mentalist-mind-fuck Featured By Owner Dec 30, 2013  Hobbyist General Artist
your welcome 
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:iconseeras:
Seeras Featured By Owner Dec 28, 2013  Hobbyist Digital Artist
looks great but the pilot has a bad view on the battlefield =P
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:iconadamkop:
AdamKop Featured By Owner Dec 28, 2013  Student Digital Artist
He's got good tech to make up for it :D
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:iconcobeoe:
cobeoe Featured By Owner Dec 28, 2013
reminds me of gradius
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:iconadamkop:
AdamKop Featured By Owner Dec 28, 2013  Student Digital Artist
Yeah, a lot of older ships have similar design styles.
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:iconbinarimon:
binarimon Featured By Owner Dec 27, 2013  Hobbyist General Artist

nice!


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:iconadamkop:
AdamKop Featured By Owner Dec 27, 2013  Student Digital Artist
Thanks ! :)
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:iconcyber-pilot:
Cyber-pilot Featured By Owner Dec 27, 2013
I like it alot. It's rare to see a fighter with the pilot in the center of gravity, yet that would be the best place to put them in order to reduce g-forces while turning. It's a really nitpicky thing, but it's a pet peeve of mine, so bravo!
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:icontonystardreamer:
tonystardreamer Featured By Owner Dec 27, 2013  Hobbyist General Artist
Then why are most modern day fighter planes' cockpits are more towards the front.  I'm not asking because I'm trying to prove you wrong, I'm asking because I'm a sci-fi artist and some of the fighters I've made I put the cockpits in the front to mimic modern aircraft. I've never even thought about the pilot being at the center of gravity, but now that you mentioned it, it makes absolute perfect sense.

I'm just wondering what the difference would be from the cockpit at the center of gravity to it being in the front?
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:iconcyber-pilot:
Cyber-pilot Featured By Owner Dec 27, 2013
Well, because, we've done it that way for the longest time. Also, because of visibility, a front-side cockpit makes for a greater angle of vision. But in a sci-fi world of VR, with its long range space combat which would most probably not be visible to the naked eye simply because of distance, such considerations aren't relevant. The main difference would be lesser g-stress while turning the ship, which would not be much of an advantage on a fighter, but would become much more relevant on bigger ships. Also, easier to protect the pilot, which might be of interest.
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:icontonystardreamer:
tonystardreamer Featured By Owner Dec 31, 2013  Hobbyist General Artist
And yeah, protecting the pilot just might be a small thing of interest. :D
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:icontonystardreamer:
tonystardreamer Featured By Owner Dec 31, 2013  Hobbyist General Artist
Thanks for the info, it is very helpful.  I'm going to have to save your reply for future use. ;)
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:iconheretic1311:
Heretic1311 Featured By Owner Dec 27, 2013
Itīs an old design from the game Privateer 2  The Darkening, from Dezember 1996. The Heretic was my favourite back then, thus it back my nickname until today. The 1311 in my nick stands for the 13th of November, my birthday.
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:iconflafty:
Flafty Featured By Owner Dec 27, 2013
I like the overall design, and especially the colors. Blue and yellow make for a bold combination. But from a pure practicality standpoint, the pilot can't really see anything to the immediate right or left with those giant engines blocking the view. I'm assuming the cockpit has a battery of sensors to make visual scanning of the surrounding spaceview unneccesary.
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:iconadamkop:
AdamKop Featured By Owner Dec 27, 2013  Student Digital Artist
Yeah even the game relied heavily on the HUD so I guess the pilot has to pay more attention to that :) 
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:iconheretic1311:
Heretic1311 Featured By Owner Dec 27, 2013
The game had no cockpit view, like a holographic cockpit without windows. Everything gets displayed over cameras, without a fragile canopy. At least thatīs how i assume it works. Would make sense, wouldnīt it?
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:iconcolourbrand:
Colourbrand Featured By Owner Dec 27, 2013  Hobbyist Digital Artist
wOW!! Love the colours - the boldest yet!!
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:iconadamkop:
AdamKop Featured By Owner Dec 27, 2013  Student Digital Artist
Thanks :) I desatured it a bit because it was almost too colorful :D
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:iconcolourbrand:
Colourbrand Featured By Owner Dec 27, 2013  Hobbyist Digital Artist
I can imagine - but still - WOW!!!
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December 27, 2013
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