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Star Wars Incom R10 Cockpit by AdamKop Star Wars Incom R10 Cockpit by AdamKop
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:iconhandofmanos:
As it stands this is the best of your cockpit views thus far. It has the realistic feel accustomed with spacesimulaters like Xwing Alliance or Wingcommander.

The addition of the more realistic lights and reflections, which are certainly very important, the layout looks very clean and a logical step in starfighter design.

If there is a point that could have been better then that would be that it would have been interesting to see how she was controlled. Single joystick or some kind of streering wheel like in the TIE cockpit you designed. But that is a small thing. Also some kind of text on the buttons would have been fun.

All in all a great design and very well done
What do you think?
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:iconanthonypaull:
AnthonyPaull Featured By Owner May 13, 2015  Hobbyist Traditional Artist
Hey man are you still active? I would love to use this in my game design uni project. Could you get back to me? All I can offer you is credit but this is literally perfect for what I need.
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:iconaquos4:
Aquos4 Featured By Owner Oct 10, 2014  Hobbyist Writer
This is amazing...simply glorious. I love sci-fi, Star Wars isn't my favorite, but it's pretty damn high on my list. This is amazing.
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:iconadamkop:
AdamKop Featured By Owner Oct 11, 2014  Student Digital Artist
Thanks a lot !
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:iconardanblade:
ArdanBlade Featured By Owner Nov 9, 2012  Student Digital Artist
Another excellent cockpit design. The target trackers, power level adjusters, and radar systems remind me of the old X-Wing and Tie Fighter games, and that wonderful feeling of nostalgia right along with them. You've really done a great job of capturing the feel of a combat fighter. ^^
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:iconadamkop:
AdamKop Featured By Owner Nov 9, 2012  Student Digital Artist
Thanks :D The old SW simulators were a great inspiration for me. It's been a few years since I played a game with X-wing in it and I'm starting to miss it.
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:iconardanblade:
ArdanBlade Featured By Owner Nov 9, 2012  Student Digital Artist
They really need to bring the old fighter simulators back. I'd be on board for it. Who knows, maybe Disney will start making use of their newfound ownership and producing things the way they ought to have been. ^^
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:iconadamkop:
AdamKop Featured By Owner Nov 9, 2012  Student Digital Artist
Yeah it's really mind-boggling to me why Lucasarts just abandoned all the simulators. Battlefront 3 was in the making and got abandoned and Rogue Squadron compilation was on the way ... It's really weird, because all of the games sold well and the new ones were just poor. I had some fun with the DS games, but they felt more like spin-offs, because the most fun parts were the ship battles :P
Space sims are a big opportunity today, because with proper online they can be really massive - having a hub where you could choose your ships, equipment and wingmen and then get on some big co-op battles.
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:iconardanblade:
ArdanBlade Featured By Owner Nov 9, 2012  Student Digital Artist
Oh, how I would love to see starfighter combat simulators! The idea of teams playing as squadrons of Tie Fighters, flying up against X-Wings in smaller groups, is just mind-boggling!

It would be even better if there were mission objectives, like taking out a Star Destroyer, or fighting the Battle of Endor. I would play that game to death!
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:iconadamkop:
AdamKop Featured By Owner Nov 9, 2012  Student Digital Artist
Yeah that's why I loved Rogue Squadron 3 Rebel Strike - it had a full version of RS2 on the disc as a multiplayer mode. Save for a few missed on-foot missions, the game was brilliant and had the most epic battles ever :D
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:icontheescared-dragon:
TheeScared-Dragon Featured By Owner Nov 1, 2012  Hobbyist Traditional Artist
cool
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:iconadamkop:
AdamKop Featured By Owner Nov 1, 2012  Student Digital Artist
Thanks :)
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:icontophertron:
Tophertron Featured By Owner Oct 31, 2012
I agree - and the color scheme feels more "Incom" than the mostly-red displays (I thought mostly reds were what we had in the TIE cockpits, though it could be my bad memory...)

In any case it screams awesome - I could almost hear the background cockpit instrumentation with this one!
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:iconmykoklyt:
MykoKlyt Featured By Owner Oct 29, 2012  Hobbyist General Artist
Gorgeous!!! Just look at it :D
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:iconadamkop:
AdamKop Featured By Owner Oct 29, 2012  Student Digital Artist
Thanks a lot :D
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:iconcolourbrand:
Colourbrand Featured By Owner Oct 28, 2012  Hobbyist Digital Artist
That is a damn neat cockpit - the displays do it!!
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Thanks :D I will try to make something even cooler for my next one :P
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:iconpassin:
Passin Featured By Owner Oct 28, 2012
Following the SW universe rules, I have to say that I like the way this looks. The biggest drawback (assuming that this is a gun-fighter like the X-wing and TIE) is the lack of vision afforded by the cockpit. That said, the SW universe doesn't really represent space combat accurately, it's there to look good. And this DEFINITELY looks brilliant
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Well the TIE Fighters for example had a lot of focus on displays (Vader's X1 being a prime example) so I decided to make something that would be even more automated.
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:iconpokermind:
Pokermind Featured By Owner Oct 28, 2012
I love it and agree with ~Arsanthania on emotional content on importance of instrumentation. On that line where is the navigation screen with icon showing position and sensor data? Perhaps two screens one X Y and the other X Z showing planet with a red cross for ship's position.

I especially liked you light and shadow work in this art, one knows without seeing it the star is about a point off the port bow, but not dead ahead.
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Thanks :) I will be doing a cockpit with screens focusing more on location, because it will be for a bomber - there will be a 3D map and a camera view. I just have to think of their design.
I'm glad that you like the lighting - it took me quite some post-processing work to get it right :)
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:iconarsanthania:
Arsanthania Featured By Owner Oct 28, 2012  Hobbyist Digital Artist
I like how little of the outside is visible from the cockpit-It shows the dependence on equipment and sensors over a pilot's sight, which can be wrong and incorrect in the vast depths of space.
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:iconpassin:
Passin Featured By Owner Oct 28, 2012
Technically, if you think about it, the idea of gun fighters in space is pretty useless anyway
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Yep I wanted to put more emphasis on the equipment this time. There is still a lot of empty space, but that's beause it's supposed to be more advanced :)
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:iconmf-mitch:
MF-Mitch Featured By Owner Oct 27, 2012  Student Digital Artist
Nice! :D
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Thanks :D
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:iconmajestic-msfc:
Majestic-MSFC Featured By Owner Oct 27, 2012  Hobbyist General Artist
Oh I really love this one, great work Adam. I'm also a big fan of the fighter it belongs too.
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Thanks :D I hope it fits the style - I will try to make a bridge/cockpit for a bigger ship now.
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:iconmajestic-msfc:
Majestic-MSFC Featured By Owner Oct 28, 2012  Hobbyist General Artist
I'll be keeping my eye out. ;)
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:iconmillenniumfalsehood:
MillenniumFalsehood Featured By Owner Oct 27, 2012
Sure wish this was a flyable ship in X-wing Alliance! :D
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
I would kill for a new game like the Alliance :D
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:iconmillenniumfalsehood:
MillenniumFalsehood Featured By Owner Oct 28, 2012
Same here! :D
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:iconseeras:
Seeras Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
nice work! =)
looks like a cockpit from "Star Citizen"
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Yep that was one of the inspirations for the series. It would be amazing if Lucasarts also got back into the simulators.
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:iconpurgatorydean:
PurgatoryDean Featured By Owner Oct 27, 2012  Hobbyist Photographer
This makes me think of the Jump To Lightspeed expansion pack to Star Wars Galaxies.
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
I never had a chance to play Galaxies but I hope that it's good :)
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:iconpurgatorydean:
PurgatoryDean Featured By Owner Oct 28, 2012  Hobbyist Photographer
You won't be able to. It was shut down when TOR came out.
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Wow guess it's another reason for not getting into online-only games ...
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:iconpurgatorydean:
PurgatoryDean Featured By Owner Oct 28, 2012  Hobbyist Photographer
It went from 2003 to 2011. There's a group working on bringing it back called Project SWG.
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:icondagravo:
dagravo Featured By Owner Oct 27, 2012  Hobbyist General Artist
Awesome piece!
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Thanks :D
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:iconhandofmanos:
HandofManos Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
Excellent work Adam this one looks quite realistic and could fit well in any next generation Star Wars game, if that ever happens
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:iconadamkop:
AdamKop Featured By Owner Oct 28, 2012  Student Digital Artist
Thanks :D I know that's not going to shappen anytime soon so I will probably do more of these :P
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:iconhandofmanos:
HandofManos Featured By Owner Oct 28, 2012  Hobbyist Digital Artist
Good to know :D since they are turning up great so far
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Submitted on
October 27, 2012
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